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Subject = data sonification;
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Displaying Results 1 - 8 of 8 on page 1 of 1
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Analysis of Data Sets Using Trio Sonification
(2004)
Cullen, Charlie; Coyle, Eugene
Analysis of Data Sets Using Trio Sonification
(2004)
Cullen, Charlie; Coyle, Eugene
Abstract:
Recent advances in technology have suggested that sound and audio play a far greater part in our daily working lives than ever before. Mobile phone ring tones are now based upon polyphonic music sequences that allow relatively complex audio to be generated from a handset by way of conveying information (i.e. a call or message is incoming). This real world example of sonification suggests that far more could be made of sonification techniques for analysis- particularly in the business environment. One advantage of sonification is its relatively hands free nature in that once a sequence is being played it does not necessarily require further input from the user and so the potential exists for applications that could deliver information while other tasks are being performed in tandem. For the definition of the basic principles of Trio sonification an application is being developed that will read in data sets of certain formats (.csv or .xml) and allow the various elements to be sonifie...
https://arrow.dit.ie/dmccon/24
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Harmonically Combined Contour Icons for Concurrent Auditory Display
(2006)
Cullen, Charlie; Coyle, Eugene
Harmonically Combined Contour Icons for Concurrent Auditory Display
(2006)
Cullen, Charlie; Coyle, Eugene
Abstract:
This paper considers the harmonic combination of basic melodic shapes known as contour icons in concurrent auditory displays. Existing work in the field (such as that concerning earcons) has considered the combination of patterns designed using low level cognitive features, and so effective streaming is difficult. This work investigates means by which musical patterns with high level cognitive features (such as contour) representing data values can be rendered concurrently, so that multiple data sets can be effectively conveyed using an auditory display. The detection and comprehension of harmonically combined contour icons was tested in comparison to those combined uniquely (non harmonically). Results suggest that significant improvement in pattern combination detection was made using harmonically combined contour icons, although limitations were observed due to the nature of the harmonic relations involved. Future work will investigate the most flexible methods of harmonic combina...
https://arrow.dit.ie/dmccon/30
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Information Delivery on Mobile Devices Using Boolean Sonification Patterns
(2005)
Cullen, Charlie; Coyle, Eugene
Information Delivery on Mobile Devices Using Boolean Sonification Patterns
(2005)
Cullen, Charlie; Coyle, Eugene
Abstract:
Sonification is the means by which non-speech audio can be used to convey information. Existing work has produced methods for delivering information in a wide range of fields, and recent work has considered the huge potential of mobile devices for Sonification. Boolean Sonification is a method of defining two related musical patterns as boolean conditions (true/false, yes/no etc.), such that one is considered contrary to the other by the listener. The final pattern set ideally comprises of two musical events that are closely enough related as to be considered a group, yet distinct enough to be perceived as separate entities. A java user interface is under development to allow Sonification to be configured by the user on the handset itself. Live testing is currently being performed.
https://arrow.dit.ie/dmccon/27
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Information Delivery on Mobile Devices Using Contour Icon Sonification
(2005)
Cullen, Charlie; Coyle, Eugene
Information Delivery on Mobile Devices Using Contour Icon Sonification
(2005)
Cullen, Charlie; Coyle, Eugene
Abstract:
This paper examines the use of musical patterns to convey information, specifically in the context of mobile devices. Existing mechanisms (such as the popularity of the Morse code SMS alert) suggest that the use of musical patterns on mobile devices can be a very efficient and powerful method of data delivery. Unique musical patterns based on templates known as Contour Icons are used to represent specific data variables, with the output rendering of these patterns being referred to as a Sonification of that data. Contour Icon patterns mimic basic shapes and structures, thus providing listeners with a means of categorising them in a high level manner. Potential Sonification applications involving mobile devices are already in testing, with the aim of delivering data to mobile users in a fast, efficient and hands-free manner. It is the goal of this research to provide greater functionality on mobile devices using Sonification.
https://arrow.dit.ie/dmccon/23
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Musical Pattern Design Using Contour Icons
(2006)
Cullen, Charlie; Coyle, Eugene
Musical Pattern Design Using Contour Icons
(2006)
Cullen, Charlie; Coyle, Eugene
Abstract:
This paper considers the use of Contour Icons in the design and implementation of musical patterns, for the purposes of detection and recognition. Research work had endeavoured to deliver musical patterns that were both distinct and memorable, and to this end a set of basic melodic shapes were introduced using a Sonification application called TrioSon that had been designed for the purpose. Existing work in the field (such as that concerning Earcon design) has considered the mechanisms by which patterns may be made distinctive, but it is argued that separate consideration must be given to the method of making such patterns memorable. This work suggests that while segregation and detection can best be facilitated by the individuality of a patterns rhythm, the retention (and hence future recognition) of a musical pattern is concerned more with its melodic range and contour. The detection and comprehension of musical patterns based around basic shapes (known as Contour Icons) was teste...
https://arrow.dit.ie/dmccon/21
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Orchestration within the Sonification of Basic Data Sets
(2004)
Cullen, Charlie; Coyle, Eugene
Orchestration within the Sonification of Basic Data Sets
(2004)
Cullen, Charlie; Coyle, Eugene
Abstract:
The use of sonification as a means of representing and analysing data has become a growing field of research in recent years and as such has become a far more accepted means of working with data. Existing work carried out as part of this research has focused primarily on the sonification of DNA/RNA sequences and their subsequent protein structures for the purposes of analysis. This sonification work raised many questions as regards the need for sequences to be set to music in a standard manner so that different strands could be analysed by comparison, and hence the orchestration and instrumentation used became of great importance. The basic principles of sonification can be rapidly extended to include many different data elements within a single rendering, and thus the importance of orchestration grows accordingly. Existing work on the use of rhythmic parsing within a sonification had suggested that far more information could be represented when orchestrated in a rhythmic manner tha...
https://arrow.dit.ie/dmccon/28
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Rhythmic Parsing of Sonified DNA and RNA Sequences
(2003)
Cullen, Charlie; Coyle, Eugene
Rhythmic Parsing of Sonified DNA and RNA Sequences
(2003)
Cullen, Charlie; Coyle, Eugene
Abstract:
Sonification allows existing mathematical data to be used as the model for audio output, notably that the audio produced is related to or representative of that data in some way. Existing work in the field has been largely focused on the aesthetic tailoring of the output audio for compositional benefit rather than as a framework for audio representation and analysis. It is the goal of this research to apply existing techniques for pitch substitution to an analytical method that seeks to define and represent patterns within existing data sets (primarily DNA and RNA sequences). It is often the case that sonified audio has little or no rhythmic component, and it is felt that as rhythm is such an important part of the musical analysis process it should be given far more serious consideration when representing mathematical data as audio. In order to adequately analyse the different rhythms and time signatures that can be used to parse sonified data, a piece of software has been developed...
https://arrow.dit.ie/dmccon/25
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TrioSon: a Graphical User Interface for Pattern Sonification
(2005)
Cullen, Charlie; Coyle, Eugene
TrioSon: a Graphical User Interface for Pattern Sonification
(2005)
Cullen, Charlie; Coyle, Eugene
Abstract:
The TrioSon software allows users to map musical patterns to input data variables via a graphical user interface (GUI). The application is a Java routine designed to take input files of standard Comma Separated Values (CSV) format and output Standard Midi Files (SMF) using the internal Java Sound API. TrioSon renders output Sonifications from input data files for up to 3 user-defined parameters, allocated as bass, chord and melody instruments for the purposes of arrangement. In this manner each parameter concerned is distinguished by its individual instrumental timbre, with the option of rendering any combination of 1 to 3 parameters as required. The software parses indexed input data relating to individual variables for each user-defined parameter, and provides the means to allocate musical patterns to each variable for Sonification using drag and drop functionality. Control over the Rhythmic Parsing of the Sonification is provided, alongside individual control of the volume, panni...
https://arrow.dit.ie/dmccon/22
Displaying Results 1 - 8 of 8 on page 1 of 1
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