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Creating virtual models from uncalibrated camera views
Brisc, Felicia; Whelan, Paul F.
The reconstruction of photorealistic 3D models from camera views is becoming an ubiquitous element in many applications that simulate physical interaction with the real world. In this paper, we present a low-cost, interactive pipeline aimed at non-expert users, that achieves 3D reconstruction from multiple views acquired with a standard digital camera. 3D models are amenable to access through diverse representation modalities that typically imply trade-offs between level of detail, interaction, and computational costs. Our approach allows users to selectively control the complexity of different surface regions, while requiring only simple 2D image editing operations. An initial reconstruction at coarse resolution is followed by an iterative refining of the surface areas corresponding to the selected regions.
Keyword(s): image analysis; computer graphics; computer vision; 3D graphics
Publication Date:
Type: Other
Peer-Reviewed: Unknown
Language(s): English
Institution: Dublin City University
Citation(s): Brisc, Felicia and Whelan, Paul F. ORCID: 0000-0001-9230-7656 <> (2004) Creating virtual models from uncalibrated camera views. In: Irish EuroGraphics Workshop 2004, 9 September 2004, Cork, Ireland.
File Format(s): application/pdf
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First Indexed: 2009-11-05 02:01:34 Last Updated: 2019-02-09 06:58:44