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On network latency in distributed interactive applications
Delaney, Declan; Ward, Tomas E.; McLoone, Seamus
This paper has three objectives. Firstly it describes the historical development of Distributed Interactive Applications. It then defines network latency. Finally it describes a new approach to masking network latency in Distributed Interactive Applications called the strategy model approach. This approach derives from the on-going PhD studies of one of the authors. A software application to gather strategy data from users is described in detail and an example of deriving a user strategy is given.
Keyword(s): Electronic Engineering; Computer Science; Distributed Interactive Applications; Latency; Strategy Model
Publication Date:
Type: Conference item
Peer-Reviewed: Yes
Institution: Maynooth University
Citation(s): Delaney, Declan and Ward, Tomas E. and McLoone, Seamus (2003) On network latency in distributed interactive applications. In: National University of Ireland Maynooth Postgraduate Colloquium, NUI Maynooth, Co. Kildare, Ireland.
File Format(s): application/pdf
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First Indexed: 2020-01-31 06:29:46 Last Updated: 2020-04-02 07:47:46