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Forked:A Demonstration of Physics Realism in Augmented Reality
Beaney, David; Mac Namee, Brian
<p>In making fully immersive augmented reality (AR) applications, real and virtual objects will have to be seen to physically interact together in a realistic and believable way. This paper describes Forked! a system that has been developed to show how physical interactions between real and virtual objects can be simulated re- alistically and believably through appropriate use of a physics en- gine. The system allows users control a robotic forklift to manipu- late virtual crates in an AR environment. The paper also describes a evaluation experiment in which it is shown that the physical inter- actions between the forklift and the virtual creates are realistic and believable enough to be comparable with the physical interactions between a forklift and real crates.</p>
Keyword(s): augmented reality; physics; Computer Sciences; Artificial Intelligence and Robotics; Graphics and Human Computer Interfaces
Publication Date:
2009
Type: Conference item
Peer-Reviewed: Yes
Institution: Dublin Institute of Technology
Citation(s): Beaney, D. &,MacNamee, B.,(2009) Forked:A Demonstration of Physics Realism in Augmented Reality. <i>The International Symposium on Mixed and Augmented Reality</i> (ISMAR 2009)Orlando, Florida, USA, 19 - 22 October. doi:10.1109/ISMAR.2009.5336479
Publisher(s): Dublin Institute of Technology
File Format(s): application/pdf
First Indexed: 2011-01-19 05:35:54 Last Updated: 2017-04-26 08:28:38